The Esports has turned into one of the biggest sectors on the Internet. In 2019, the global esports revenue reached US$1 billion that is 27% more compared to the previous year. What caused this rapid growth? Advertising, sponsorship, and media rights are among the most common sources of income. In this article, the attention will be paid to the major events in the Esports sector.

The List of Major Esports Events

The Esports sector involves a number of national and global events annually. The list of events is pretty long. Here, you can find the most prominent occasions to focus on:

  • Canada’s first Esports ETF;
  • The Fortnite World Cup;
  • Dota 2 International tournament;
  • The merger of Enthusiast Gaming and Aquilini GameCo and Luminosity, etc.

Apart from official tournaments and competition, there are some business processes going on. In 2020, the US based Simplicity deal with Flamengo’s esports will be managed by Simplicity Esports in Brazil and in the USA. Also, Esports Entertainment Corporation Allied Esports will gain $5 million equity investment from Brookfield Property Partners, so eSports venues can be developed in retail destinations.

In 2020, the trends of more live streaming, bigger audiences, extensive tournaments, and more attractive rewards are about to come. These will attract more and more professional gamers to the sector, thereby encouraging more intense competition. As audiences keep growing, advertising revenues also get bigger. Considering the fast growth of Esports, it will see even more investments from the retail and institutional customers this year.

Enthusiast Gaming Routine

Enthusiast Gaming Holdings Inc. is one of the major sports representatives across the world. By having the largest gaming network in North America and Western countries, they plan to develop the largest, vertically involved Esports and gaming corporation in the world.

The Company is able to address even more gamers than Twitch, IGN, Gamespot in the US. Currently, Enthusiast Gaming involves more than 200 million gamers on a monthly basis. Meanwhile, the number of page views is estimated at one billion.

At https://dota2-bets.com/, the revenue is about to reach $40 million, while the profit forecast is stated at $5 million. Thus, the financial power of Esports keeps getting higher and higher regularly.